The bag itself might be able to be cleaned up, but I'm more worried about the other stuff inside. Having curry dirty up your books, electronic devices and other things is not fun at all.
It be fun if Alien-chan and Esper-chan eventually meet Sada-chan as well. The collective abilities of those three could be hilarious mayhem to all the ordinary folks around them. And while Sada-chan hasn't demonstrated such a power, its not unusual for ghosts to also possess telekinesis.
It be fun if Alien-chan and Esper-chan eventually meet Sada-chan as well. The collective abilities of those three could be hilarious mayhem to all the ordinary folks around them. And while Sada-chan hasn't demonstrated such a power, its not unusual for ghosts to also possess telekinesis.
So, are we just waiting for the strips that get inspired by DanDaDan airing?
I don't know. I did finally get a job, but I'm not going outside any more than or anywhere that I didn't before. I suspect if I got a girlfriend, children, that it would be the same.
If you got a distance relationship or a neet girlfriend, of course nothing will change. But common dating will take you to new places and meet people out of schedule. Same for children, unless you live in Antartica, have no plan for schooling or outdoor entertainment for them. If any of the above fails, just try a different hobby.
This is for the best because of baffling development (halos and sky rings? Really?) and PR decisions, but as a simple gamer who appreciates anime girls at heart, it's still immensely disappointing. Swords and a historical, feudal setting had the potential to go insanely hard, but now we'll never know.
Fair enough, I just saw some artists enjoying making art of the characters. I was pretty out of the loop with the issues with it.
I mean, I'm not saying it couldn't have worked out. When I heard about it, I was curious, but didn't have any strong expectations for it. But like I said, with how much of BA's identity they aped, while doing the bare minimum to make their project feel like its own thing, they really needed a strong foundation in some aspect to get people past the "Red Archive" impressions.
If they weren't creative enough to come up with something more than "Blue Archive but with swords" though, and it really was just that, it's hard to imagine how they were gonna make that sell. It's not like they even needed the halos, certainly didn't need the sky rings, probably didn't need to be an academy city type setting, probably didn't need to be a sensei (the korean word they used is virtually interchangeable with the korean word for sensei). At that point you really are just expecting that existing BA fans are gonna flock to you because you're selling a near identical product, right? And, uh... BA fans are pretty loyal, as it turns out.
Fair enough, I just saw some artists enjoying making art of the characters. I was pretty out of the loop with the issues with it.
Most of the controversy was pretty much heresay and speculation. Not really anything tangible Just like gameplay and story for Project KV so it was mostly internet rumor mill with BA fandom vs Nexon hatedom PvP. iirc Isakusan said he wished the current BA team well in a previous interview so I really doubt there's any bad blood.
All that aside announcing a new game and studio in the same breath as it coming to light you left your previous studio not too long ago is a PR disaster only comparable to the Great Dying. All they had to do was secure funding, develop in secret, and let the community find out on their own and they might've had a success story in spite of controversy similar to what Dark and Darker went through. But they went and killed the golden goose thinking they had a multimedia franchise before they even had a single product, especially with that awful Comiket announcement. Reeks of overconfident auteurs overestimating how much they can handle and underestimating everything else that goes into getting a game out the door.
I mean, I'm not saying it couldn't have worked out. When I heard about it, I was curious, but didn't have any strong expectations for it. But like I said, with how much of BA's identity they aped, while doing the bare minimum to make their project feel like its own thing, they really needed a strong foundation in some aspect to get people past the "Red Archive" impressions.
If they weren't creative enough to come up with something more than "Blue Archive but with swords" though, and it really was just that, it's hard to imagine how they were gonna make that sell. It's not like they even needed the halos, certainly didn't need the sky rings, probably didn't need to be an academy city type setting, probably didn't need to be a sensei (the korean word they used is virtually interchangeable with the korean word for sensei). At that point you really are just expecting that existing BA fans are gonna flock to you because you're selling a near identical product, right? And, uh... BA fans are pretty loyal, as it turns out.
I think it would've worked out quite well only if it was a spinoff of BA made by subsidiary of Nexon rather than ripoff by an independent company. It would've had an excellent pretense to sell as "BA 1000 years in the past" or something.
I think it would've worked out quite well only if it was a spinoff of BA made by subsidiary of Nexon rather than ripoff by an independent company. It would've had an excellent pretense to sell as "BA 1000 years in the past" or something.
A lot of people actually did think it was some kind of viral marketing scheme from Nexon at first, but alas, it was just a few employees that got too full of themselves and thought they could leave and supplant Blue Archive.