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Artist's commentary
Dark Souls 3 - Firelink
Originally, I had a knight next to the bonfire, but I ended up cutting it out since I needed to work on other things and things in real life popped up. I also got a chance to try out cloud/mist animation. What I've learned, it's better left to a game engine honestly!
I'll change the name the submission after release.
Edit: Weird how frame delay is so noticeable on the clouds when enlarge. I have double the frames on the clouds since I felt they were too "fast", but if anyone is interested in everything being the same speed. Here is a version with everything at the same speed.
GAL file - sta.sh/020sf6nb1kry
Process - imgur.com/a/Jt0kR/layout/horiz…