Donmai

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American_idiot said:

Can I get a source to that?

Not really : it was posted on ND25's twitter, and twitter's a bitch to navigate through. I tried to organize them into an imgur gallery, but it turned into a clusterfuck because it uploaded all the pictures out of order and I'm not sure how you rearrange them.

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    FRien said:

    Not really : it was posted on ND25's twitter, and twitter's a bitch to navigate through. I tried to organize them into an imgur gallery, but it turned into a clusterfuck because it uploaded all the pictures out of order and I'm not sure how you rearrange them.

    That's a damn shame. I'd love to read them.

    Have you tried rearranging them by recopying them but using new titles that include page numbers (for YOUR convenience)?

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    Solarchos said:

    That's a damn shame. I'd love to read them.

    Have you tried rearranging them by recopying them but using new titles that include page numbers (for YOUR convenience)?

    I could, but honestly, after having my pictures unapproved, my comments downvoted, and being abusively reported constantly, I don't feel like doing anything for Danbooru anymore. Head to NDtwofives' twitter and try to find her comics, sorry.

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    bagd said:

    @FRien @Solarchos
    Hi, I realize I'm replying to a year-old comment chain, but I figured I'd upload the pictures to Danbooru myself. You can read it here: pool #22704

    Sorry about the delay in replying. Thank for for the update. Good work as always. Now, you've done girls from all the other factions. How about the NEW factions featured in Stalker: Anomaly?

    Sin, the Renegades, and the UNISG?

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    K9Thefirst1 said:

    To those that don't get it:

    https://www.youtube.com/watch?v=Kh_NgmLZgVU

    If I remember the breakdown correctly from a different vid with KLK footage edited in, Ken was a one-hit kill even if he blocked Chun-Li's normal attacks, let alone her ultimate finisher. And yet the player managed to perry each kick in the ultimate attack - and the required hitbox is apparently notoriously small for Chun-Li in that game. After that Ken's player managed to turn the fight around and take out his opponent.

    As the video shows, the audience went, in a word, nuts.

    Holy shit, these were actually parries? Sorry, what did you say the breakdown was? I need to watch it now.

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    FRien said:

    Holy shit, these were actually parries? Sorry, what did you say the breakdown was? I need to watch it now.

    You have to press forward (toward your opponent) for every hit on a limited frame span. Now try to do that with correct timing fourteen times in a row, under the pressure of a tournament crowd, tied points (next victory point wins) and barely no health (blocking the attacks would be KO by chip damage).

    EDIT: I already knew Justin Wong got the butt of the joke from this EVO moment since then. What I didn't know is people still train hard on this game to parry his Chun-Li. Here is a Kikoshou parry with Hugo (more hits, shorter time).

    Updated

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    rom_collector said:

    You have to press forward (toward your opponent) for every hit on a limited frame span. Now try to do that with correct timing fourteen times in a row, under the pressure of a tournament crowd, tied points (next victory point wins) and barely no health (blocking the attacks would be KO by chip damage).

    EDIT: I already knew Justin Wong got the butt of the joke from this EVO moment since then. What I didn't know is people still train hard on this game to parry his Chun-Li. Here is a Kikoshou parry with Hugo (more hits, shorter time).

    Let's bring it back down to earth a bit.

    • Daigo was anticipating the Super. He actually baited for the parry 4-5 times before it happened - you can see it by the little walk-forwards between 31-26s on the game clock.
    • The parry window is 10 frames (1/6th of a second)

    When inputting a parry attempt against a ground attack, high and low parries have a 10 frame input window as long as the directional input is released quickly. If forward or down direction is held, this input window is reduced to 6 frames. Also, you cannot input another parry (cooldown period) for the next 23 frames.

    Source: https://wiki.supercombo.gg/w/Street_Fighter_3:_3rd_Strike/System

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    Well, it wouldn't be a problem if they didn't just jump at me when I only walked close by.
    Then again, I kill their parents or possess their parents' body too. Would be weird for me to grow a conscience about killing them myself.

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    Froggy Nun: "The Ribbit Ribbit Gang will have a seasonal theme this autumn."
    Sheep Nun: "As your Consigliere I have to say that this idea is very neat, Don Acorn."

    Cookie: "Barrel acorn anyone?"

    Acorn spitting Duck: "Duck the police!"

    And in the lower right corner is a demonic duck!

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