I've added the ENG translated text in the comic (and will do so for the other pages also). The source is from the following link, which has, so far, a pretty good track record for accurate translations: https://x.com/DedpulNINL/status/1847835425467203901/photo/1
Why should she remove her spectacles while she actually look more attractive with them on? And weirdly the girl still can see her sensei without any problem.
Why should she remove her spectacles while she actually look more attractive with them on? And weirdly the girl still can see her sensei without any problem.
Some people wear glasses only for reading, because they are far-sighted.
Some people wear glasses only for reading, because they are far-sighted.
Understandable, despite the prescription looks really low. But I think such action of removing them is slightly decreasing her "appeal". And I barely see most 2D schoolgirl characters who only wear glasses only for reading and studying at school.
Understandable, despite the prescription looks really low. But I think such action of removing them is slightly decreasing her "appeal". And I barely see most 2D schoolgirl characters who only wear glasses only for reading and studying at school.
And plenty of people, me included, don't see the appeal of glasses at all, especially after being forced to wear them for decades.
So to me, her appeal didn't slightly decrease. Instead, it increased. So this is definitely a subjective opinion. Atl to a point.
I don't know why, but Beast form looks kinda weird to me when drawn wearing Goku's outfit. I guess that comes with being used to seeing the form associated with Piccolo's outfit.
The whole process is way faster because I don't have to determine the size of the background layer of multi layer skins
Each skins came with 2 type of file (in the AssetBundles/painting folder): - texture files that end with "_tex" ("bulisituoer_3_tex" and "bulisituoer_3_rw_tex" for that bristol skin) - skin data file "bulisituoer_3" (for that bristol skin) The skin data file contain the correct size for the background layer and to find it you have to: -open the skin data file with AssetStudio -go to asset list and find the only asset called "Transform#" (and not "RectTransform#") -go to the preview tab and find the pathID for it "m_father" ( for example: https://i.imgur.com/5hljr1n.png ) - find the only RectTransform# asset with that pathID - go to the preview tab and grab the correct x and y values (for example: https://i.imgur.com/KvIacYb.png )
References this scene from the movie "The Million Dollar Pentagram". The movie isn't available in HD everywhere yet so clearer images aren't yet available....or at least, the ones that were have been taken down.
References this scene from the movie "The Million Dollar Pentagram". The movie isn't available in HD everywhere yet so clearer images aren't yet available....or at least, the ones that were have been taken down.
I have no idea what's up with the beeping. I initially thought it was a reference to the beeping sounds of their machines but they don't even sound remotely similar.
Going to take a stab based on MTL. This is probably in reference to Twitter's change in how blocking users works. Before blocked users could not interact or see posts from accounts that blocked them, but now they're changing it so blocked users can see the posts, but they still can't interact with them.
Going to take a stab based on MTL. This is probably in reference to Twitter's change in how blocking users works. Before blocked users could not interact or see posts from accounts that blocked them, but now they're changing it so blocked users can see the posts, but they still can't interact with them.