Donmai

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Memoria Description:

Rarity: *4
Memoria Type: Active
Ability: Chance to Anti-Counter [IX] & Attack UP [VI] on Self for 3 turns (cooldown 7 turns)
Max Limit Break Ability: Chance to Anti-Counter [XII] & Attack UP [VII] on Self for 3 turns (cooldown 6 turns)
Description (JP): 静海このはは頭脳明晰、冷静沈着でいつも大人な振る舞いの頼れる存在 …と思われがちだけど、脆い所もあれば天然な所もある そして、時には道を間違え、自分を責めることもある それでも彼女は立ち上がる…明日も3人で生き抜くために!
Description (ENG): You may think Konoha Shizumi is always so cool, calm and collected but there are actually more fragile parts to her character. When she makes a mistake, she's the first one to blame herself. But that doesn't stop her... She will stand again, our trio will survive another day!

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    I wonder if Pyro Traveler -- when we get them, of course -- will have whatever traversal mechanic they give the Pyro Saurian variety, making the no-Pyro-Traveler-yet thing mechanically due to the lack of such existing at present, atop the story/thematic reasons.

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    Baroque said:

    I wonder if Pyro Traveler -- when we get them, of course -- will have whatever traversal mechanic they give the Pyro Saurian variety, making the no-Pyro-Traveler-yet thing mechanically due to the lack of such existing at present, atop the story/thematic reasons.

    Story-wise, I anticipate the Traveler will resonate with Pyro after receiving an Ancient Name and then dying in battle. They would then be resurrected and resonate with Pyro as a result.

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    I feel like in the world of Ace Combat, given that she’s seen a LOT of action, her craziness would manifest differently, she would be looking for ANY excuse to pull a tunnel run. Tunnels, bridges, overpasses, the covered part of the Alicorn’s flight deck, if she can fit through it, she’s going to fly through at full speed whooping and hollering all the way.

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