Donmai

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For those not in the know, in Final Fantasy VII (Playstation 1), for the very last battle against Sephiroth, your limit break gauge increases without having to do any attacks whatsoever (apparently powered by anger or something). Eventually it fills all the way and you do your limit break attack, which finishes off Sephiroth for good.

Note: Omnislash is the Level 4 (ultimate) limit break for Cloud Strife.

Edit:

Found a video that shows this exchange:

https://www.youtube.com/watch?v=xJw_Ds37lQ4&t=1115s

Updated

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    nintendofreak768 said:

    Is there a booru board for sprite images?

    Not a booru, but The Spriters Resource is a good place to get spritesheets. Everything there is organized by game and character. You'll have to make the animations yourself, though.

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    blindVigil said:

    The power scaling of Arknights characters is so all over the place...

    I mean, she does that thanks to her art so while it sound like she is some superwoman shit (well she kind of is in a "wreck everything" way), it is just a thing her art allow her to do.

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    blindVigil said:

    The power scaling of Arknights characters is so all over the place...

    It wouldn't surprise me if every operator was superhuman in some capacity. Even among the 3-stars, we have some pretty ridiculous stuff like Popukar, who needs toys made of solid metal to not break in her grasp (her in-game token); she and Bubble try arm wrestling (Popukar's Operator record) and break the table before a winner is decided, so the pressure of their elbows alone is enough. Reminder that Popukar is among the smallest and youngest operators, and still far from the strongest one.

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    HedgeLord said:

    It wouldn't surprise me if every operator was superhuman in some capacity. Even among the 3-stars, we have some pretty ridiculous stuff like Popukar, who needs toys made of solid metal to not break in her grasp (her in-game token); she and Bubble try arm wrestling (Popukar's Operator record) and break the table before a winner is decided, so the pressure of their elbows alone is enough. Reminder that Popukar is among the smallest and youngest operators, and still far from the strongest one.

    The problem is that they're superhuman sometimes and they clearly not other times, that's why it's all over the place. Like for every instance of someone jumping like 50 meters high from a standing start you have another implying that falling a similiar distance would be fatal. Can''strong' physical fighters just literally shrug off arts and other damage, or is even like a weak caster or single arrow really dangerous to even the strongest 'fighter' type characters? Etc, etc. Arknight's world is a hodgepodge of genres with the result that feats and power seem to swing wildly depending on which genre is dominant in any given story/event.

    Sometimes the characters are generally portrayed as barely stronger or more durable then normal humans, other times they're casually implied to be able to like bend steel beams, deflect gunfire, or leap tall buildings in a single bound, etc.

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