Donmai

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Chuy88 said:

Sensei's density rivals a neutron star.

I'm surprised Sensei hasn't collapsed into a black hole, he's so dense....

The way jazz's Blue Archive posts are going (and assuming they're all in the same continuity), it's going to end with someone resting in pieces, and I'm still not sure who. (Likely not Sensei, unless someone figures out how to get pieces from something that dense....)

Alanis, spaghettified by a teacher called Sensei

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    Blutrache said:

    Why should she remove her spectacles while she actually look more attractive with them on? And weirdly the girl still can see her sensei without any problem.

    Some people wear glasses only for reading, because they are far-sighted.

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    Vasi1 said:

    Some people wear glasses only for reading, because they are far-sighted.

    Understandable, despite the prescription looks really low. But I think such action of removing them is slightly decreasing her "appeal". And I barely see most 2D schoolgirl characters who only wear glasses only for reading and studying at school.

    Updated

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    Red_Terror said:

    Understandable, despite the prescription looks really low. But I think such action of removing them is slightly decreasing her "appeal". And I barely see most 2D schoolgirl characters who only wear glasses only for reading and studying at school.

    And plenty of people, me included, don't see the appeal of glasses at all, especially after being forced to wear them for decades.

    So to me, her appeal didn't slightly decrease. Instead, it increased. So this is definitely a subjective opinion. Atl to a point.

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    The whole process is way faster because I don't have to determine the size of the background layer of multi layer skins

    Each skins came with 2 type of file (in the AssetBundles/painting folder):
    - texture files that end with "_tex" ("bulisituoer_3_tex" and "bulisituoer_3_rw_tex" for that bristol skin)
    - skin data file "bulisituoer_3" (for that bristol skin)
    The skin data file contain the correct size for the background layer and to find it you have to:
    -open the skin data file with AssetStudio
    -go to asset list and find the only asset called "Transform#" (and not "RectTransform#")
    -go to the preview tab and find the pathID for it "m_father" ( for example: https://i.imgur.com/5hljr1n.png )
    - find the only RectTransform# asset with that pathID
    - go to the preview tab and grab the correct x and y values (for example: https://i.imgur.com/KvIacYb.png )

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    egin_kogan said:

    References this scene from the movie "The Million Dollar Pentagram". The movie isn't available in HD everywhere yet so clearer images aren't yet available....or at least, the ones that were have been taken down.

    How come? Is it an old movie?

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